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playing with graphic design
@romi · September 17, 2025
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The act of making graphics should be seen as a game. The tools should be provided primarily by apparent chance... that is, what the player sees around and decides to pick up as a means “to compose the creation” and, once familiar with the environment, one must walk through the playroom as if it were endless, with infinite doors… this being the primal experience of anyone who sets out to make graphics: to wander, to open and close doors, to see what is happening here and what is happening there.